Bonus and personality
| Bonus | Riders of the Steppe: Your mounted units get +1 movement and +20% strength, and plains give +1 production. |
|---|---|
| Look | Pointed felt hats trimmed with fur, the horse on their shields, riders who shoot at a gallop and camps of yurts in the colours of the horde. |
| Unique unit | Horse Archer |
| Personality | Warlike: Lives on horseback: gathers riders, looks for a fight and thinks long and hard before making peace. |
| Cities | Kharuk, Ordu, Yurta Alta, Viento Largo, Tenga, Campamento Kan… |
Its troops
In the modern style, the troops of Kharuk wear their own uniform. Hover (or tap) to see them attack.
Its cities
In the Age of Kingdoms, its cities have their own architecture: they grow from village to capital.
Village
City
CapitalHow to play Kharuk
- Research Horseback Riding as soon as you can: your riders get +1 movement and +20% strength, the fastest in the world.
- The horse archer shoots two tiles away and needs no horses: harass, fall back and shoot again.
- Settle on plains: they give extra production to keep the horde going.
- Beware of spearmen and huscarls, which hit mounted units hard: escort your riders with infantry or archers.
The other kingdoms
Kingdom of AetheriaQueen Elara · Court Scholars
Valdorian EmpireEmperor Cassio · Legions of Steel
Clans of NordheimJarl Sigrid · Children of the Ice
Sultanate of ZaharaSultan Rashid · Desert Caravans
Republic of MarisalDoge Lorenzo · Lords of the Sea
Theocracy of SolariaHigh Priestess Ilia · Radiant Faith
League of SylvaniaArchdruid Bran · Guardians of the Forest










