Bonus and personality
| Bonus | Lords of the Sea: Your ships get +1 movement, and coastal waters give +1 gold and +1 production. |
|---|---|
| Look | Crested morion helmets, sailor moustaches, the anchor on shields and sails, and whitewashed houses with orange roofs. |
| Unique unit | Galleass |
| Personality | Navigator: Takes to the sea before anyone else and founds ports on every coast. Prefers trade, but defends its routes with a fleet. |
| Cities | Marisal, Laguna, Puerto Coral, Arsenal, Isla Dorada, Rialto… |
Its troops
In the modern style, the troops of Marisal wear their own uniform. Hover (or tap) to see them attack.
Its cities
In the Age of Kingdoms, its cities have their own architecture: they grow from village to capital.
Village
City
CapitalHow to play Marisal
- Settle on the coast: coastal waters give you gold and production, and harbours and shipyards improve them even more.
- Research Sailing early: the galleass rules the sea and your ships move one tile further than anyone else's.
- Explore islands and distant coasts before the others; the Great Lighthouse and the Colossus fit your kingdom perfectly.
- With a fleet and gold you can land troops right where the rival has no defences.
The other kingdoms
Kingdom of AetheriaQueen Elara · Court Scholars
Valdorian EmpireEmperor Cassio · Legions of Steel
Clans of NordheimJarl Sigrid · Children of the Ice
Sultanate of ZaharaSultan Rashid · Desert Caravans
Theocracy of SolariaHigh Priestess Ilia · Radiant Faith
Horde of KharukKhan Temur · Riders of the Steppe
League of SylvaniaArchdruid Bran · Guardians of the Forest










